Modelling
80%
Texturing
50%
UV Layouting
90%
Unreal Engine Skills
10%
I
‘ve been doing computer graphics for about five years, developing in different directions. The main direction I have chosen for myself is “hard surface”. But I also do not refuse to work and develop in other directions, from animation to visualization of products.
Since my early childhood I have been fascinated by computers and everything that is connected with it, and I think it was inevitable that I would start doing something like 3D graphics.
Biography
At the beginning of 2020, I installed my first 3d program. I don't even know what made me not quit and continue learning the complex interface of the program, because I didn't set any goal for myself at that time. And now, here I am.
Perhaps I have found the best tool for self-expression. The possibilities that come with learning this craft are staggering. Whatever you can think of can become reality, and all you need is a computer (and maybe a video card).
I'm certainly not going to stray from the path.
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